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ERIC R. FRANCO

Game Developer. Programmer. Writer.

FOR THE RECORD...

You're a storyteller and programmer? Odd combination.

It's not as odd as you think. In fact, having experience in both has come in handy on several occasions. Making games means having at least a base understanding of every pipeline and how they need to interact with each other. That's where I come in.

I bridge the gaps between the mechanics and narrative, making sure that both systems function in harmony. Not only has it become a passion of mine, it is now part of my identity as a developer.

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SCHELL GAMES

During the summer of 2019, I was able to bring my inter-disciplinary skill set to Schell Games. There, I acted as a Game Design Intern on an undisclosed client project.

My work involved narrative design, some prototyping in UE4, coordinating playtests, and frequent inter-disciplinary communication. Suffice to say, it challenged me in every way possible.

Unfortunately, I can't disclose the details of my work to the public. However, if you have received a password, then you can click this button to direct you to a webpage that will show you what exactly I did over that summer at Schell.

NOTE: By clicking this button and entering the password, you agree to maintain confidentiality.

Schell Games
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